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  1. Home/
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  3. Photo Realistic Rendering

Photo Realistic Rendering

DESIGN OF AMERICAN CHOOPER   INTRODUCTION           This Report Contains brief explanation of designing of American chooper  using solid works 3D modelling cad software ; from intial sketch to Final rendering including Solid Modeling, Surface Modeling tools explanation…

  • ANSA
  • BIM
  • CAE
  • CFD
  • DESIGN
  • Asad Ali Baig Mirza

    updated on 23 Jan 2021

DESIGN OF AMERICAN CHOOPER

 

INTRODUCTION

          This Report Contains brief explanation of designing of American chooper  using solid works 3D modelling cad software ; from intial sketch to Final rendering including Solid Modeling, Surface Modeling tools explanation

OBJECTIVE

The main objective of this designing is to obtain sustainable  knowledge  in solid part

  modeling and surface modeling

  • Get clear vision of solid works interface and make custom shortcuts of tools ,tool bar , command manager commands
  • Detail designing of Each components of chooper with  sketch dimensions
  • Accurate Assembly of designed parts with proper relations of all part model
  • Became professional in using Decals, Lights, Appearance, Environment, Backplates
  • Obtain Knowledge in Solidworks Visualize and Photoview 360 Rendering tools to make realistic render of the modeled chooper .

 

PART MODELING

     Part modeling is the process of  which  modeling of  a component\Object in 3D by using the 2d  Sketch by using tools and sketch constraints, features of solid works like Extrude, revolve boss..etc

METHODOLOGY

  

 

COMPONENTS TO DESIGN

  1. Transmission belt
  2. Kick stand
  3. Front fender
  4. Rear fender
  5. Chain
  6. Oil tank
  7. Pedal
  8. Front wheel
  9. Rear wheel
  10. Front fork
  11. Chassis
  12. Engine
  13. Gas tank

Features and Tools  used for modeling will be explained  in separate topics each component design

 

TRANSMISSION BELT

Component Description : Transmission Belt is used to transmit power from one end to another end of pulley 

Features

1.Boss Extrude  - Used to expand the object in 3D according  to sketch plane

2.Fillet -  Fillet is a feature used for making round edges to avoid sharp edges

Constraints used

1.Tangent

2.Midpoint

Tools used

1.Line tool – used to draw straight and tangent arcs

Methodology

    Using  Line and arc constraints making a sketch with given dimensions  offset the sketch with offset entities after get defined sketch make extrude using Boss extrude. After making Extrude of belt model Make 1mm Fillet at edges of  Transmission belt

Images

              

 

KICKSTAND

Component Description :  Kick stand is a Supporting Mechanism which is used to prevent the chooper lean on ground  and makes upright with out interfere with a person or Object .

 

Features

 

1 Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

2.Fillet        - Fillet is a feature used for making round edges to avoid sharp edges

3.Lofted Boss\Base  - Lofted boss is a feature used to achieve Complex Shapes .Which basically

                                    extruded loft surfaces by means of two lofted profiles along with guided

                                    curves direct the path of lofting

4.Split            -  Split tool is used to split single solid part into two solid parts

Constraints used

1.coincident

2.Midpoint

 

Tools used

1.Ellipse - Used to make elliptical sketches as per dimension

2.Spline  - Spline tool use to make spline curves and complex geometry shapes

3.Center point - It is used to make Rectangle based on center point

   Rectangle  

 

 

Methodology

    Create a Ellipse according to vertical and horizontal dimensions after that make a spline in perpendicular plane. With reference of spline and its end point creating another plane for draw another loft profile after sketching by using loft boss\base feature create a loft profile spline as guide curve to make perfect loft needed after that make a dome in the side of stand which going to lean in ground and finally make a flat surface to lean in ground by using split tool 

Image

                 

 

FRONT FENDER

Component Description : Fender is a frame like structure which is laying over a wheel  is used to prevent the mud, liquids ,slippery things will be flown into air while rotating at high speed  also it prevents the small stones will be flown over a rider because of acceleration cover a tyre

 

Features used

          1.Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D extrude

                                               along with a given reference axis as per drawn sketch

          2.Split         -    Split tool is used to split single solid part into two solid parts

          3.Fillet  - Fillet is a feature used for making round edges to avoid sharp edges

          4.Dome   -  Dome is a feature used to make dome shaped extrude including elliptical dome

          5 .Extrude Cut -  Extrude cut feature used to cut the 3d object in linear path according to sketch

Constraints used

          1.Reference axis for revolve

 

Tools used

         1.3point Arc -  3point arc used to draw a arc with make center point as reference

                                  Point draw an arc.

         2.Spline - Spline tool use to make spline curves and complex geometry shapes

         3.Dynamic mirror- Dynamic mirror used to mirror the entire feature of the plane

                                        selected for mirroring

         4.Extent entities   - It is used to extend the end point lines to make closed sketch

         5.Trim entities     -  Trim is used to trim\delete the additional lines in the geometry

 

Methodology    

         Creating 3 point arc as per dimension with offset and using extend entities to make complete the sketch by making a reference axis by means mid plane  which by means of axis using revolve feature by two direction at specific angle

               After that making a spline to obtain required shape with dynamic mirror option

Images

  

 

REAR FENDER

 Component Description : Fender is a frame like structure which is laying over a wheel  is used to prevent the mud, liquids ,slippery things will be flown into air while rotating at high speed  also it prevents the small stones will be flown over a rider because of acceleration cover a tyre

Features used

          1.Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D extrude

                                               along with a given reference axis as per drawn sketch

          2.Split         -    Split tool is used to split single solid part into two solid parts

          3.Fillet  - Fillet is a feature used for making round edges to avoid sharp edges

          4.Shell  - Shell feature is used to make to hollow space in solid part by selecting outer wall 

                          of the solid part is to make remove the inner parts  also used to reduce the

                          specific thickness

 

Constraints used

  1. Horizontal
  2. Vertical

 Tools used

         1.3point Arc -  3point arc used to draw a arc with make center point as reference

                                  Point draw an arc.

         2.Spline - Spline tool use to make spline curves and complex geometry shapes

         3.Extent entities   - It is used to extend the end point lines to make closed sketch

         4.Trim entities     -  Trim is used to trim\delete the additional lines in the geometry

Methodology

          Creating a 3 point arc at midplane of rear fender at offset a line at a given distance at end of the arc line draw and extend using extend entities , as reference of construction line making a revolve feature at two direction and angle needed to achieve fender after that make split at end of the fender to get  curvature by using 3 point arc at last by selecting face of fender to make full fillet at edges at  last to make shell command to reduce the thickness of the fender at given dimension  

Images

                   

 

 

 

 

 

 

CHAIN

Component Description : Chain is used to transmit power from engine to sprocket at rear wheel for acceleration of vehicle

 

Features used  

     1 Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

     2.Fillet        - Fillet is a feature used for making round edges to avoid sharp edges

  1. Curve

         Driven pattern- Curve driven pattern is used to make any pattern which followed by the

                                   curve is sketched before

 

Constraints used

      1.Concentric

      2.Coincident

      3.Tangent

Tools used

       1.Circle – Circle is the tool used to draw a circular sketch

  1. 3point Arc - 3point arc used to draw a arc with make center point as reference

                                  Point draw an arc.

       3.Blocks  - Block are the tool which make a particular sketch as blocks that we can get a

                         sketch as block able to insert in geometry and sketch any time.

       4.Trim-  Trim is used to trim\delete the additional lines in the geometry

Methodology

               Started with a two circles which located as construction line reference after that draw a 3 point curve which is tangent with two circles with specific radius then trim additional lines after that create a chain pin block

              By using that block to make coincident and concentric relation which the chain block make path with the curve which is drawn . After fixing block with curve make extrude the pin and chain plate at offset then make a curve driven pattern by curve as reference By following the same rhythm to create a complete chain model .

  

Image

    

 

OIL TANK

 Component Description :  Oil tank in an Engine is used to maintain the internal temperature at cylindrical blocks because of ignition  for which the oil stored in a tank is known as oil tank

 

Features used

  1. Extrude Boss\Base - Used to expand the object in 3D according to sketch plane
  2. Fillet - Fillet is a feature used for making round edges to avoid sharp edges
  3. Shell - Shell feature is used to make to hollow space in solid part by selecting outer wall 

                   of the solid part is to make remove the inner parts  also used to reduce the

                   specific thickness

  1. Combine – Combine tool is used to make integration of two solid parts which intersect

                   Each other as same solid parts

Constraints used

       1.Tangent

       2.Coincident

Tools used

  1. Arc - Arc used to draw a arc with make center point as reference

                        Point draw an arc.

         2.Spline - Spline tool use to make spline curves and complex geometry shapes

         3.Dynamic mirror- Dynamic mirror used to mirror the entire feature of the plane

                                        selected for mirroring

   4.Line tool – used to draw straight , construction line and tangent arcs

 

Methodology   

         In oil tank start with top plane making line and make tangent arc coincident with construction line make a straight line coincident with sketching point to get fully defined sketch and make a dynamic mirror after that make a extrude

        Then make a line with midplane to make a oil tank and extrude after that make combine both shapes to obtain a oil tank

Make a fillet with all ends

Finally make a shell  command without selecting body to get hollow tank inside

   

Images

           

 

PEDAL

Component description : Pedal is used to make support for rider to spread his foot on apedal and make rider comfortable while travelling and prevent the foot contact with road

 

Features used

1.Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

            2.Fillet  - Fillet is a feature used for making round edges to avoid sharp edges

            3.Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D extrude

                                                  along with a given reference axis as per drawn sketch

            4.Dome   -        Dome is a feature used to make dome shaped extrude including

                                     elliptical dome

            5.Chamfer -   Chamfer is used to make a edges sharp edge to make angled tapering

            6.Linear

               Pattern    -   Linear pattern is to make a solid feature pattern in path as linear

Constraints used

            1.Tangent

            2,Coincident

 

Tools used      

  1. Fillet - Fillet is a feature used for making round edges to avoid sharp edges
  2. Line tool – used to draw straight , construction line and tangent arcs

           3.3point Arc -  3point arc used to draw a arc with make center point as reference

                                    Point draw an arc.

     4.Offset – offset is used to make a same sketch which is selected at point of given

                      Dimension

Methodology

              Making a fully defined sketch filled with lots of relation and sketch ended with fully defined sketch as like to get a exact dimension of a pedal

Then  extrude a fixing pin using a contour selection make pedal frame same as that after that make a Revolve of leg rest from the same sketch to get a rest finish making a fillet and chamfer at end of the rest and make a dome a end

              Finally a pattern in a leg support at a pedal is extruded by using linear pattern command

Images.

                   

 

 

 

 

 

 

 FRONT WHEEL

 Component description : Wheel is used as locomotive component of every vehicle .The wheel

 generally rotated based on the axis fixed with the vehicle. Its built with hard rim cover with

 nylon tyre

 

Features used

1.Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

  1. Fillet - Fillet is a feature used for making round edges to avoid sharp edges.
  2. Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D extrude

                                                  along with a given reference axis as per drawn sketch .

            4.Revolve cut  - Revolve cut is a method to cut\reduce the extrude of cylindrical\round

                                       Surface.

  1. Chamfer - Chamfer is used to make a edges sharp edge to make angled tapering.

            6.Linear

               Pattern    -   Linear pattern is to make a solid feature pattern in path as linear

  1. Extrude Cut - Extrude cut feature used to cut the 3d object in linear path according to

                                        sketch

            8.Circular pattern – Circular pattern is a feature used to make 3d feature into circular

                                             pattern according to number of insistence

Constraints used

             1.Coincident

             2.Midpoint

       3.Horizontal

Tools used

  1. Fillet - Fillet is a feature used for making round edges to avoid sharp edges
  2. Line tool – used to draw straight , construction line and tangent arcs

           3.3point Arc -  3point arc used to draw a arc with make center point as reference

                                    Point draw an arc.

           4.Spline - Spline tool use to make spline curves and complex geometry shapes

          5.Trim – Used to trim the extra lines

          6.Extend entities – Used to extend line to the next sketch with relation along to the

                                         sketch

Methodology

            For front wheel it consistent of Tyre ,Rotor, Caliper, Wheel rim

 For rim

            The rim is made by extrude revolve in the front plane reference by making sketch and revolve to achieve  the rim after making a  revolve boss\base

            Then  making a sketch to do make a spider web like forks by using circular pattern and other sketch entities according to dimensions

 

 

For Rotor

             Rotor is extrude offset from midplane to offset at specific dimension and make a circular patterned holes for grip to calipers

For caliper

            Caliper is extrude along with mid plane extrude at both direction and make fillet and chamfer to achieve caliper

For Tyre

          Tyre is done by making revolve with front plane as per dimension to achieve  pattern in tyre making a circular pattern feature

 

Images

 

                    

 

                   

 

 

 

REAR WHEEL

               Wheel is used as locomotive component of every vehicle .The wheel

 generally rotated based on the axis fixed with the vehicle. Its built with hard rim cover with

 nylon tyre. It also include sprocket, Caliper , Rotor, Tyre

 

Features used

1.Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

  1. Fillet - Fillet is a feature used for making round edges to avoid sharp edges.
  2. Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D extrude

                                                  along with a given reference axis as per drawn sketch .

            4.Revolve cut  - Revolve cut is a method to cut\reduce the extrude of cylindrical\round

                                       Surface.

  1. Chamfer -   Chamfer is used to make a edges sharp edge to make angled tapering.

            6.Linear

               Pattern    -   Linear pattern is to make a solid feature pattern in path as linear

            7.Extrude Cut -  Extrude cut feature used to cut the 3d object in linear path according to

                                        sketch

            8.Circular pattern – Circular pattern is a feature used to make 3d feature into circular

                                             pattern according to number of insistence

Constraints used

             1.Coincident

             2.Midpoint

       3.Horizontal

Tools used

  1. Fillet - Fillet is a feature used for making round edges to avoid sharp edges
  2. Line tool – used to draw straight , construction line and tangent arcs

           3.3point Arc -  3point arc used to draw a arc with make center point as reference

                                    Point draw an arc.

           4.Spline - Spline tool use to make spline curves and complex geometry shapes

  1. Trim – Used to trim the extra lines

          6.Extend entities – Used to extend line to the next sketch with relation along to the

                                         sketch

Methodology

               For Rear wheel it consistent of Tyre ,Rotor, Caliper, Wheel rim, Sprocket

For rim

            The rim is made by extrude revolve in the front plane reference by making sketch and revolve to achieve  the rim after making a  revolve boss\base

            Then  making a sketch to do make a spider web like forks by using circular pattern and other sketch entities according to dimensions

 

 

For Rotor

             Rotor is extrude offset from midplane to offset at specific dimension and make a circular patterned holes for grip to calipers

For caliper

            Caliper is extrude along with mid plane extrude at both direction and make fillet and chamfer to achieve caliper

For Tyre

          Tyre is done by making revolve with front plane as per dimension to achieve  pattern in tyre making a circular pattern feature

For Sprocket

          Sprocket  is made by extrude from the midplane of wheel with offset from a distance which is parallel to sprocket at engine block the sprocket is made by circular pattern to achieve the teeth at sprocket

Images

 

 

 

 

 

 

FRONT FORK

Components Description : Front fork is consists two narrow tube consists of two shock absorbers along with axis of front wheel and tope end fixed with handle bar to control direction of vehicle with head light

Features used

         1.Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D

                                              extrude along with a given reference axis as per drawn sketch

         2.Dome   -   Dome is a feature used to make dome shaped extrude including elliptical dome

         3.Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

         4.Split         -    Split tool is used to split single solid part into two solid parts

         5.Combine – Combine tool is used to make integration of two solid parts which intersect 

                              Each other as same solid parts

        6 Move\copy body – This feature is used to move\copy the 3D body to  one place to

                                            another face

         7.Mirror – Mirror is used to make a mirroring a feature or body by refernce of the selected 

                           plane it makes reduce the working timing of the model

         8.Sweep – This feature is used to sweep any kind of fully defined sketch along with the 

                           Path

 

Constraints used

1.Midpoint

2.Coincident

3.Horizontal

Tools used

          1.Projected curve – Projected curve is a special tool to make work easier projected used to

                                        combine a curves from different plane in to single plane sketch my  

                                        means of integration

          2.Convert Entities – This tool is used to make sketch according to the plane which under

                                            sketch makes a trace of single line

  1. Line tool – used to draw straight , construction line and tangent arcs

          4.3point Arc -  3point arc used to draw a arc with make center point as reference

                                    Point draw an arc.

          5.Spline - Spline tool use to make spline curves and complex geometry shapes

 

Methodology

                 Starting with the long barrel which where suspension located make a revolve feature as per sketch sketched at front plane

                  From top plane extrude the center part of fork where head light and speedo meter located  offset from some distance , After extrude making right plane make a revolve of head light using move\copy feature move a head light towards z direction to make head light center

Make  a fillet at the end of the head light to get soft round edges ,

Make a mirror as plan as right side of solid part which mounted upside of fork make a mirror feature to get complete fork , making revolve of handle bar the a make a composite curve to get break wire connected with fork at last make a new for front fork used to assembly.

 

Images

         

      

 

 

 

CHASSIS

 

Components description : Chassis is a skeleton of bike  which is main frame that is used to hold everything like  Engine, gas tank , pedal.. each and every parts .

 

Features used

           1.Mirror – Mirror is used to make a mirroring a feature or body by reference of the

                             selected  plane it makes reduce the working timing of the model

           2.Sweep – This feature is used to sweep any kind of fully defined sketch along with the 

                             Path

           3.Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D

                                                extrude along with a given reference axis as per drawn sketch

           4.Dome   -   Dome is a feature used to make dome shaped extrude including elliptical

                               dome

           5.Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

           6.Split         -    Split tool is used to split single solid part into two solid parts

           7.Combine – Combine tool is used to make integration of two solid parts which intersect 

                                 Each other as same solid parts

           8.Chamfer -   Chamfer is used to make a edges sharp edge to make angled tapering.

  1. Fillet - Fillet is a feature used for making round edges to avoid sharp edges.

 

Constraints used

            1.Midpoint

            2.concentric

            3.coincident

 

Tools

1.Projected curve – Projected curve is a special tool to make work easier projected used to

                                        combine a curves from different plane in to single plane sketch my 

                                        means of integration

2.Convert Entities – This tool is used to make sketch according to the plane which under

                                            sketch makes a trace of single line

  1. Line tool – used to draw straight , construction line and tangent arcs

4.Spline - Spline tool use to make spline curves and complex geometry shapes

5.Circle – Used to make circles according to given radius\diameter

 

 

 

 

Methodology

          

             Need of reference blue print for make  chassis  by importing chopper blue print  using image sketch feature  after importing image make sketch with reference of imported image by using splines to make projected curve of bottom part of chassis make  sweep along with curve.

Images

 

 

      

 

ENGINE

Components description

     Engine is the power house of the vehicle it transmit the power to rear wheel through chain and sprocket

 

Features used

           1.Mirror – Mirror is used to make a mirroring a feature or body by reference of the

                             selected  plane it makes reduce the working timing of the model

           2.Sweep – This feature is used to sweep any kind of fully defined sketch along with the 

                             Path

           3.Revolve boss\base – Revolve feature is used to make cylindrical or circular 3D

                                                extrude along with a given reference axis as per drawn sketch

           4.Dome   -   Dome is a feature used to make dome shaped extrude including elliptical

                               dome

           5.Extrude Boss\Base - Used to expand the object in 3D according  to sketch plane

           6.Split         -    Split tool is used to split single solid part into two solid parts

           7.Combine – Combine tool is used to make integration of two solid parts which intersect 

                                 Each other as same solid parts

           8.Chamfer -   Chamfer is used to make a edges sharp edge to make angled tapering.

  1. Fillet - Fillet is a feature used for making round edges to avoid sharp edges.
  2. Extrude Cut - Extrude cut feature used to cut the 3d object in linear path according to

                                        sketch

         11.Circular pattern – Circular pattern is a feature used to make 3d feature into circular

                                             pattern according to number of insistence

  1. Linear

               Pattern    -   Linear pattern is to make a solid feature pattern in path as linear

 

Constraints used

           1.Coincident

           2.concentric

           3.Horizontal

           4.Vertical

 

Tools Used

  1.   Fillet        - Fillet is a feature used for making round edges to avoid sharp edges
  2. Line tool – used to draw straight , construction line and tangent arcs

           3.3point Arc -  3point arc used to draw a arc with make center point as reference

                                    Point draw an arc.

     4.Offset – offset is used to make a same sketch which is selected at point of given

                      Dimension

           5.Projected curve – Projected curve is a special tool to make work easier projected used to

                                        combine a curves from different plane in to single plane sketch my 

                                        means of integration

            6.Convert Entities – This tool is used to make sketch according to the plane which under

                                            sketch makes a trace of single line

  1. Trim- Trim is used to trim\delete the additional lines in the geometry

           8.Composite curve- Composite  curve is used to make to composite two curves into single     

                                            curve

Methodology

       

                Engine  part modeling need a reference  image same as chassis  after that using engine

Blue print make line and tangency for pulley used to drive , after that making  an extrude from  a new plane from the reference  to make a  engine block using cut extrude cut the fins in engine and make mirror after that make an air intake using revolve and projected curve finally making a composite curve to sweep the exhaust and make a spark plug cable at end of the engine block

Images

 

       

  

GAS TANK

Component description

                Gas tank is used to store the fuel which is need for making power engine in combustion process .

Features used

          1.Swept Surface – Its used to make a surface along with a path curve is driven

          2.Boundary Surface – Boundary surface which make surface in between two finished 

                                              surface

          3.Loft Surface – loft surface is used to make loft in between two profiles along with guide            

                                      path

          4.Knit surface- knit surface is used to make knit\zipped two surface

          5.Sweep cut- sweep cut is same as sweep feature but its directly proportional to sweep                    

                                which make a cut along  with the sweep path

          6.Combine – Combine tool is used to make integration of two solid parts which intersect 

                                 Each other as same solid parts

  1. Shell - Shell feature is used to make to hollow space in solid part by selecting outer

                           wall of the solid part is to make remove the inner parts  also used to reduce the

                           specific thickness

          8.Fillet  - Fillet is a feature used for making round edges to avoid sharp edges.

 

Constraints used

       1.Tangent

       2.Coincident

 

Tools used

     1 . Line tool – used to draw straight , construction line and tangent arcs

           2.3point Arc -  3point arc used to draw a arc with make center point as reference

                                    Point draw an arc.

           4.Projected curve – Projected curve is a special tool to make work easier projected used to

                                        combine a curves from different plane in to single plane sketch my 

                                        means of integration

            5.Convert Entities – This tool is used to make sketch according to the plane which under

                                            sketch makes a trace of single line

  1. Mirror – Mirror is used to make a mirroring a feature or body by reference of the

                             selected  plane it makes reduce the working timing of the model

Methodology

   In gas tank which is make an surface extrude along with blue print by making sweep surface extrude making a tangential spline curve along with sweep path to make a outer tank wall

After that to make projected curve to extrude loft surface using guided curve and make complete gas tank finally make a shell for gas tank because of  hollow object to make fully modeled design model

Images   

 

ASSEMBLY OF CHOOPER

   Assembly of chooper which is make a assembly of components  which is designed before

For an assembly import all components at assembly environment of solid works 

 

Constraints used

          Constraints play a major role for assembly which is used to assemble each parts

               1.concentirc

               2.coincident with planes

               3.tangent with planes

               4.parallel

               5.perpendicular

                 Etc…

Mates 

         Mates is a feature used to make mate with each other components properly used to make accurate assembly of a components. There is a type of Components

  1. Advanced mate
  2. Mechanical Matte

Finally apply decals for all the components

 

Fully assembled chopper

           

 

 

 

 

 

 

RENDERING

          Rendering is process of making real time products

 

Rendering consists of following features

 

1.Environment settings

2.Light settings

3.colours and material editing

4.Scene Composition

              

 

 Setup of  Solid works photo view 360 with  above mentioned  Aspects with proper Environment

Solid works visualize is advanced individual rendering setup to make a Real time rendering Experience

 

     RENDERING IMAGES

 

 

 

 

      

 

CONCULSION

              In end of this American chooper project learn to use a new features and tools And learn about assembly according to planes of models including advanced mates

Finally learning about Light, environment setup , colour  , Decals , Back plates Using Photo view 360 and solid works Visualize

 

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