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DESIGN OF AMERICAN CHOPPER USING SOLIDWORKS OBJECTIVE THE objective of the project is to model an AMERICAN CHOPPER USING A CAD (computer aided design) software SOLIDWORKS and to render it with solid works visualize to create a photorealistic view of it INTRODUCTION THIS project explain the design of American chopper using…
Suraj manjabapu kobarne Patil
updated on 01 Jul 2022
DESIGN OF AMERICAN CHOPPER USING SOLIDWORKS
OBJECTIVE
THE objective of the project is to model an AMERICAN CHOPPER USING A CAD (computer aided design) software SOLIDWORKS and to render it with solid works visualize to create a photorealistic view of it
INTRODUCTION
THIS project explain the design of American chopper using the CAD software SOLIDWORKS from sketching the part and modelling them to final rendering of the assembly to give a photo realistic view
METHODOLOGY
FLOW CHART
PART MODELLING
In part modelling first the 2d sketch of the part is sketched using the tools in sketch tab and then 2d sketch is convert into 3d part using features in the features tab
FEATURE USED
BOSS EXTRUDE: THIS feature is used to expand the object in 3d according to sketch plan
EXTRUDE CUT: EXTRUDE cut feature use to cut/remove the object in linear path according to sketch
FILLET: fillet is a feature is used for external edges to avoid sharp edges and make it smooth or making round internal
Lofted boss/base: lofted boss is a feature used to achieve complex shape. Theas cross-section can be sketches faces or edges
SPLIT: Split tool is used to cut the 3d part without any marking on the object it is used to project entity onto other surfaces or curved/planner faces
DOME: Dome is a feature used to make face of solid part is Dome shaped extrude including elliptical dome
SHELLL: Shell is to make to hollow space in solid part by selecting outer wall of the solid part it is also used reduce the specific thickness
COMBINE: Combine tool is used to make two solid part is integrated between both of them. which intersect each other as same solid part
CHAMFER: Chamfer is used to make a sharp edge or corner or corner slightly tapered rather than being a perfect square
LINEAR PATTERN: Linear pattern is create same part on other sight of the object required to create the pattern linearly
CIRCULLER PATTERN: Circular pattern is a feature used to make 3d object in circular pattern according to number of insistences
CURVE DRIVEN PATTERN: CURVE driven pattern is used to make any pattern which followed by the curve is sketched before
REVOLVE BOSS BASE: Revolve feature is used to make 3d cylindrical or circular extrude along with a given reference
REVOLVE CUT: Revolve cut is used to cut or reduce the extrude of cylindrical or circular surface
MOVE /COPY BODY: This feature is move/copy the 3d body to one place to another place
MIRROR: Mirror is used to mirror a feature or body by reference of the selected plain
BOUNDARY SURFACE: Boundary surface is used to make a surface in between two finished surfaces
KNIT SURFACE: Knife surfaces is used to knit the two free edges or open edges of the surface together also it reduces the gap between the two edges of the surface
LOFT SURFACE: Loft surface is used to make loft in between two profile along with guid path
SWEPT SURFACE: it is used make surface along with a path curve is driven
SURFACE TRIM: This is primarily used to cut away material from a surface and provides two modes: standard and mutual
TRIM ENTITIES: It is used to trim the unwanted lines or extended entities in the sketch
BLOCKS: YOU can make save, edit and insert bocks from the drawing items and sketch entities that you use often such as standard notes, tittle blocks, label positions and so on you can attach blocks geometry or t drawing views
PROJECTION CURVE: projection curve is 3d curve which is projected on basis of the two different 2d curves in two different planes
APPEARANCES: An appearance define visual properties oof the model including colour and texture. Appearances do not affect physical properties which are defined by materials. Every material is assigned a default appearance
ASSEMBLY: Assembly is most often referred to putting components together in assembly line, but more specifically, it refers to creating a complete product that performs an intended function changes in the component are automatically reflected in the assembly i.e. The rebuild option will automatically take place or else it will ask the user to rebuild the document
ASSEMBLY APROACH IN SOLIDWORKS
RENDERING
Rendering or image synthesis is the automatic process of generating a photorealistic or non- photorealistic image from a 2d or 3d model using a computer program. Th resulting image is referred to as the render
MAJOR CATOGORIES IN RENDERING
SOFTWARE USED
COMPONENTS DESIGNED
DESCRIPTION
TRANSMISION BELT
Features used
This transmission belt is designed to adapt on two pulley created on one side of the engine blocks. It is a simple model created using very fewer tools like line, curve and extrude boss/base
KICK STANND
FEATUR USED
Kickstand for this bike is of a very simple kind made by the application oof sweep feature. An opening is kept for it to fix it to the chassis and the dome is applied at the end of kickstand
FRONT FENDER
FEATURES USED
The front fender for this bike is designed simple by revolving the cross-section and cutting away material at the end to make it pointed. Revolve and split tools are the most used tools here
REAR FENDER
Features used
The rear fender is thicker but shorter compare to the front fender rather rounded end as in the idea of sketch. Revolve and split tools are the most used tools here
CHAIN
Featur used
It is the most complex part of the whole design project. It consists 390 bodies including separate bodies for all the inner plates, outer plates, and the pins. The major feature used in this part is the curve driven pattern. Which allows each instance of chain part to follow the curve drawn initially for the chain. It is essential to keep all the element of this chain. It is essential to keep all the elements of this chain as a separate body because it has to rotate along the curve and along the sprocket which is not possible if it is merged to make a single body
OIL TANNK
FEATURE USED
The oil tank is placed above the engine blocks which is also made hollow inside extrude and shell are the major features used in this part
PEDAL
FEATURE USED
There are two pedals, left and right. Among them, only the right pedal was sketched and design environment and the left was made using the in- context features of the assembly environment. It is designed to sit into the holes provide at the bottom of the chassis on both sides
FRONT WHEEL
Features used
The front wheel is thinner than the rear wheel. It is designed to be a multi-body part consisting of the rotor, sprocket, rim, tire and the calliper all are made to be single bodies. Mostly used feature include revolve, extrude cut and circular pattern
REAR WHEEL
Feature used
The rear wheel is mor longer than the front wheel. Just like the front wheel, it is also designed to be a multi-body part consisting of the rotor, sprocket, rim, tire and the calliper all in single part. Mostly used features include revolve, extrude cut and circular pattern
FRONT FORK
Features used
It is the most unique part of this American chopper bike. It is longer than usually bikes and angle is extremely low with respect to the horizontal. The handles are shorter and are customized according to their comfort. For this model, revolve features is mostly. It consists of two headlights
CHASSIS
Feature used
The chassis is the frame that bears most of the bike. In the design process of this chassis, the mostly applied features are spline, sweeps, project curves, split etc. the lower tube is mirrored with respect to the mid-plane the rear plat support arm which holds the hub from only one direction so it is designed to be stiff enough
ENGINE
Features used
GAS TANK
Features used
The fuel tank for this chopper assembly is designed as per the info sketch. It is hollowed out to make a tank for the fuel inside. The mostly applied features include extrude surface, boundary surface, shell, and boundary surface sienna is assigned as its appearance and decals are applied
ASSEMBLED AMERICAN CHOPPER
Assembly is most often referred to putting components together in an assembly line, but more specifically, it refers to creating a complete product that performs an intended function changes in the component are automatically i.e. The rebuild the document
The chopper assembly is assembled using the mates feature. Each and every part is mated with the other or the base part with specific relation. Some relations that are used to mate the part of American chopper are mentioned belove
FINAL RENDERS OF AMERICAN CHOPPER
CONCLUSION
THUS, the part of the american chopper are designed and assembled using solidworks and are renderend to photorealistic images using photoview 360 and solidworks visualization
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